A group of history students are promised a reward if they can find the ancient tools of legendary blacksmith, ‘One-Eyed Yardley’, who murdered the townspeople of a remote rustic village in the 1800s. Legend says his ghost still stalks these haunted grounds…
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The gang of five — Gopal, Madhav, Lucky, Laxman and Laxman, again! are orphans who have been raised in Seth Jamnadas’ orphanage in Ooty. When they return to their orphanage to mourn the death of their mentor, they hear that an avaricious builder, Vasu Reddy and his associate, Nikhil have designs on the ashram and the adjoining plot owned by Colonel Chouhan. The jugadu gang decides to stall the builders. However, they realise that in their absence, some friendly ghosts too have started to reside in the area. Anna Mathew, who can talk to spirits, acts as the guide to the gang.
BSAA Chris Redfield enlists the help of government agent Leon S. Kennedy and Professor Rebecca Chambers from Alexander Institute of Biotechnology to stop a death merchant with a vengeance from spreading a deadly virus in New York.
Still/Born follows Mary, a new mother who lost one of her twins in childbirth. As she struggles with the loss of one of her children, she starts to suspect something sinister is after her surviving child – a supernatural entity that has chosen her child and will stop at nothing to take it from her.
On the edge of the Antarctic Circle, in the years after World War I, a steam ship approaches a desolate island far from all shipping lanes. On board is a young man, on his way to assume the lonely post of weather observer, to live in solitude for a year at the end of the world. But on shore he finds no trace of the man whom he has been sent to replace, just a deranged castaway who has witnessed a horror he refuses to name. The rest is forest, a deserted cabin, rocks, silence, and the surrounding sea. And then the night begins to fall…
Five medical students, hoping to gain insight into the mystery of what lies beyond the confines of life, embark on a daring and dangerous experiment. By stopping their hearts for short periods of time, each triggers a near-death experience. As the investigation becomes more and more perilous, they are forced to confront the sins of their pasts, as well as contend with the paranormal consequences of trespassing to the other side.
In a twisted social experiment, a group of 80 Americans are locked in their high-rise corporate office in Bogotá, Colombia and ordered by an unknown voice coming from the company’s intercom system to participate in a deadly game of kill or be killed.